swashbuckler 5e multiclass
[D&D 5e] Building a Duelist with Rogue and Fighter, and other multiclassing recipes. Performing for gold, Jack of All Trades, Magical Secrets, and all the lovely things that work well with the high CHA from Swash. Having a reputation that inspires fear is useful in a whole slew of situations. Regarding Alignment. They use their masterful skill with a sword, or any weapon for that matter, to save the day and emerge victorious from any fight. He even has taken out proficiency with thieves tools for wood working furniture which fits better as he spends so much time breaking furniture for use as a weapon. thoughts? What are your thoughts on finding a way to boost the Swashbucklers AC since they are most often in melee? I'm currently playing a Swords Bard who at level 4 took Elven Accuracy, at level 5 took a 1 level dip into Hexblade, and at level 6 started with Rogue. Is that something specific? Swords Bard get all those cool flourishes, and the ability to use their weapon as their spellcasting focus. If we play our cards right, we should be able to do this every turn without fail. Multiclassing effectively in 5e . Learn how your comment data is processed. But I do see your point. I'm not a fan of multiclassing Monk and Rogue. Once you do so, you cant use this feature again until you finish a short or long rest. Third level gives us more than just a not so sneaky sneak attack. At 9th level, we see the big ability that puts our charisma in the foreground. Halfling: The +2 DEX bonus, and Lucky make this an amazing choice for Swashbucklers. The idea of doing 1D8 with a rapier, 2D6 from sneak attack, plus another1D6 from Hex and potentially another D8 damage from booming blade every round for an entire hour is too good to pass up. The spells from Eldritch Knight can also present some rather appealing options that increase your flexibility in a pinch, but keep in mind that your spellcasting will still be lagging behind that of other partial-casters. That's without any magical abilities, either. Hey guys I chose varient human and the sailor background. The free feat and skill is another huge benefit of going with the Variant Human. Fighter has a slightly higher minimum damage. This means at level 12 with 3 ASIs you have 20 Dex and 18 Cha. Instead of goading them, you are literally charming them. A big part of being a swashbuckler is having a reputation that speaks for itself, even if youve done some of the fabricating for it. General Tabletop Discussion . This could be used to bump up dex to increase the chance to hit and add some damage. Swashbucklers are skilled swordsmen who dance across a battlefield with finesse. Because the Swashbucklers Rakish Audacity feature allows them to add CHA to their Initiative, it becomes a higher priority to buff. A masked elf creeps along the walls of a manor to rescue his love trapped inside by a dastardly baron. Re: 5e Optimal Swashbuckler (SCAG)/Fighter multiclass build. So I come back to wondering about the in-combat use of Panache. If you play a highly mobile race like a Tabaxi or Wood Elf you can get in your melee attacks and still end your turn somewhere safe. document.getElementById( "ak_js_3" ).setAttribute( "value", ( new Date() ).getTime() ); Arcane Eye is unofficial Fan Content permitted under the Fan Content Policy. Character (C) will also get Dex 20 at level 9 for DPRs of20.21 (L8) and 21.41 (L9) with an additional59.53per short rest. Swashbucklers intimidating others with bold (if wildly unrealistic) claims is a common trope. Portions of the materials used are property of Wizards of the Coast. With your two highest ability scores boosting your initiative youre practically guaranteed to get the jump on anyone and everyone. Swashbuckler. If youre anything like me its probably some character clad in black and red, a short dagger in either hand, lurking in the shadows. Well start off with expertise in persuasion and acrobatics. Additional accessible formats for this information are available upon request. 2023 Wizards. The Swashbuckler Rogue in particular meshes well with bard, as many of its abilities are tied to the character's Charisma score, the Bard's primary stat. Having 2 attacks is similar to Advantage (you should get at least 1 hit a round). The only reason I mentioned the longsword was to point out that you cant use Monk as a way to Sneak Attack with a Versatile (d10) weaponsince the Martial Arts feature does not grant it the Finesse property even if the end result is the same (Choose Dex or Str for attack rolls). Just hit Lvl 4, very tempted to get Magic Initiate as suggested. Also, as we discussed in the limitations section, there is a lot of potential to improve upon this subclass and make it your own with feats. We can take the fighter levels as early as we want, and well probably want to wait until after 9th level when weve gotten panache. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Or follow us on Instagram,Twitter, Facebook, and Patreon. Perception (WIS) Perception is a skill thats never bad to grab, but its not necessary. AC is nice, but Swashbucklers are amazing when played with a hit-and-run strategy thanks to Fancy Footwork. Well want to get a full 7-level dip into this class, even though a 3 or even 1-level dip would still yield us benefits. Much like the Rogue/Sorcerer, the Rogue Swashbuckler/Warlock often casts Booming Blade, disengages, and then gets away without taking any damage by using Fancy Footwork. Choose this only for a very specific build/plan. You probably wont be saying Hey! The following options are great choices for the swashbuckler rogue to pick up. Intimidation and stealth are solid choices for the next bout of expertise we gain. She's already a criminal, and she's melee based - she uses EB only if she's out of range. Use the buttons below to fine tune the content you see in our guides. Well, no. The Swashbuckler Rogue is loaded with good features from levels 5 . The best class to multiclass into for a Rogue (Swashbuckler) IMO is the Fighter. I love this article and am glad I found it. A Swashbuckler excels in single combat, and can fight . That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. In this post, we will be examining the Swashbuckler rogues class features and how you can optimize your Swashbuckler rogue through choosing your race, background, ability scores, and feats. Plus they can climb things with their claws. College of Swords certainly has a good thematic fit, but its class features lack luster so Id rather go with one of the other Bard sub-classes. Let's see what mastery implies within the Swashbuckler 5e Guide. Absolutely, Fighter/Swashbuckler sounds like a . I mean, a 5th level swashbuckler using booming blade on a rapier is going to deal 1d8 (weapon) +3d6 (sneak) +1d8 (cantrip) for a total possible 34, with potentially another 2d8 coming in after the attack. Swashbucklers would certainly be the subclass to take both Deception and Persuasion if you were ever going to. it's just a question of if your MC is . Tabaxi +2 DEX, +1 CHA. Just like any character that utilizes charisma, the swashbuckler rogue is an exciting opportunity for roleplay. Courses 162 View detail Preview site As soon as we take this subclass we get access to a new condition for sneak attack. This gives a total DPR of23.07. This can be great, even if youre not an evil character. Rogues are masters of stealth and subterfuge, only plunging in the knife at opportune moments before . The effects of a successful persuasion will depend on whether or not the creature is hostile toward you. Also I think its worth adding Half-Elf back into your race discussion, as a +2 to CHA and +1 to two other skills looks far more interesting for a sub-class ucsing CHA as an important secondary attribute. Yeah but that happens with ANY multiclass in 5e. Do I double my proficiency into Persuasion or not? Real life happens, DM gets burned out, etc. This website is not produced, endorsed, supported, or affiliated with Wizards of the Coast. Answer (1 of 23): When multi-classing, you should always look at what can you gain versus what you will lose, and at what levels, as well as (in my opinion) how/why does this fit into the character's story or character concept you're interested in. We tend to choose these based on our highest stats, but choosing a different route based on how you want to roleplay isnt a bad idea, especially since adding your proficiency bonus might compensate for a not-so-good ability modifier. Do yourself a favor and watch the movie before playing this character. With access to cantrips like Booming . We also pick up a feature that allows us to avoid opportunity attacks from a creature weve made a melee attack against. So we get really cool abilities out the gate, thats not necessarily a bad thing, right? Another idea was for Swash/Warlock, or Swash/Paladin/Sorcerer, since CHA focus on the Swashbuckler makes this pretty good in my head. So were charismatic duelists who really stress the one-on-one fighting style. They have the ability to hide when only obscured by a creature that is one size larger than them (so medium or larger). Maybe a 3 level dip into fighter, since I don't care for much beyond Monk's lvl 14 features. This feature also buffs the Rogues Sneak Attack ability. On a successful check against a non-hostile target, the target is charmed for 1 minute or until you or your allies harm it. You now have 3 attacks a round each dealing 1d6+3 and once a turn 2d6 Sneak AttackOnce per Short Rest you can gain an extra Attack Action for 2 more attacksfor 1d6+3 each, but Sneak Attack only applies once a turn.If you're Battlemaster with Ripose and Parry you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Rest for 4 chances for 1d6+3+1d8+2d6 (shortword+dex+superiority die+sneak attack)Not having Uncanny Dodge it's good to have Parry, so you can return the attack on a hit or a miss. Lets take a +2 to our dexterity, moving us up to 19 for a modifier of +4. Thanks for reply. I was confusing myself. Eldritch, and Blast. Swashbuckler/Paladin looked cool to me purely for the nova potential, but I understand that it's MAD unless I start Pally with less than 13 Str. Combine this with their buffed sneak attack and Swashbucklers will commonly find themselves dancing around the battlefield, sneak attacking to their hearts content. Which means you should get 5d6 sneak attack. Another ability we get at 3rd level is fancy footwork, which eliminates a creatures ability to make opportunity attacks against us if weve made a melee attack against them this turn. Find yourself in any fight club or pit and get some exciting one-on-one combat to pull in a steady income. Now, you can also use this ability on non-hostile creatures. Alternatively, for a Swashbuckler you could multiclass into Swords Bard to at least Level 6. They have proficiency in the stealth skill built in. The goal is damage vs damage/utility. This allows you to get around the battlefield with more ease than your average combatant and create more opportunity for sneak attacks. Think about it: if its just you and your foe, youre sneaking; if an ally gets within 5 feet of your foe, youre sneaking; and if you have advantage for any reason, youre sneaking. Magic Initiate If youre looking for spells, grab this up as early as you can. A swashbuckler build would be a complete and utter failure if it was not a fantastic duelist. Motivating Collaborative Worldbuilding. 3. Eldritch blast is an amazing cantrip to have at your side no matter what. Half-Elf: The +2 CHA bonus and a +1 to DEX is a great starting ASI. This time Ill go with Riposte for a fun reaction attack. I've spoiler-blocked it for the benefit of those that want to skip it. Variant Human: +1 DEX and +1 CHA is a decent base for Swashbucklers. Best is the ability to grapple as a bonus action. For simplicity I only considered the situation where Sneak Attack is applicable but the attacks do not have advantage since advantage may not always be available. Im curious about how to utilize Booming Blade best. Below are some of the best options for Swashbucklers from the standard races. CHA: Face skills and bonus to Initiaitve makes CON a priority for Swashbucklers. (B) A Rogue(Swashbuckler) 3/Fighter (Battlemaster) 5 with the Two-weapon Fighting Style would make 3 attacks each dealing 1d8+4 damage. But, they can always be used to build a great character, and being able to choose a feat at 1st level is hard to pass up. We can take martial adept here and grab up an impressive maneuver. I dipped 3 levels into Swashbuckler from my dual wielding dex Battlemaster Fighter. The only levels mentioned for the purpose of these builds are those when you will have the opportunity to make a decision on how your adventurer grows. Also, it depends on the level split but Fighter can quite easily increase your damage output, although you do trade survivability for this damage. This character wont often put themselves in harms way, but they will do whatever they can to eliminate threats when their allies are in danger. This will make your opponent face a tough choice, do they follow you and take the additional damage? I really like to pick up a single level of Fighter at 4th level also. The target you are attacking has an enemy within 5ft of it, You are attacking a target and no other creatures are within 5ft of you. This new condition completely changes the dynamic of sneak attack. Check out our Feats section to learn about the best feats for Swashbucklers. Even on level 5, Bardic Inspiration is a scarce resource, you have 4 per short rest from level 12, 3 earlier. DEX: Swashbucklers, like every rogue subclass, love DEX. Hit Points at 1st Level: 8 + your Constitution modifier, Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st, Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords, Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. Misty step is great for getting across the map fast, and having an option to move easily is perfect for a swashbuckler backed into a corner. You now double your proficiency bonus for these ability checks. Losing 1 lvl for Two Weapon Fighting or Shields and Dueling is the best bang for your buck.Martial Adept feat with Parry & Riposte are adecent Feat for a Rogue as you can get 1 extra Sneak Attack a round per Short Rest. Features that you automatically obtain through the Rogue class will appear in Orange and features that you gain through the Swashbuckler archetype subclass will appear in Pink. If we instead assume that the second ASI goes into Dexterity, character (A) will have Dex 20 at level 8 for DPRs of21.59 (L8) and24.78 (L9). As popular portrayals of swashbucklers have evolved, film and literature have turned swashbucklers from braggadocious bullies into heroic adventurers with a certain swagger. Touch 3: What You Are is What You Play. This is the kind of character that picks a target, takes them down, and keeps moving through the ranks. I'm aiming for Swashbuckler, and I'm having a blast so far. If hit but opponent not near death, use Dash bonus action and retreat. Due to their long list of Proficiencies and the Expertise ability, Rogues are usually considered a skill monkey class. This allows Swashbucklers to be a bit more autonomous than a normal rogue. I would recommend starting Rogue for the bonus skills (Rogue then Fighter gives you 4 + background + race while Fighter then Rogue gives 3 + background + race). So I started to touch on this earlier on, in the limitations section. Ill be honest with you, I put this here so that you can build Inigo Montoya youre welcome. I opted for the feat at first level and chose tavern brawling( if thats the name) he isnt really high in charisma but has a high strength and dext and highish constitution. I think the fighter multiclass also fits the theme well. Or as a last resort. Be more of a Swashbuckler in heart than a tinkerer. Both of these bloodlines are great for swashbucklers. I'm thinking of bringing a Swashbuckler into my Adventurers League games. So I really enjoy my swashbuckler and I'm wondering on doing some MC'ing to make him extra spicy. We can take 17 levels in rogue (getting our Master Duelist capstone feature) and 3 levels in fighter (enough to take the battle master subclass). Published on October 26, 2020, Last modified on February 20th, 2023. Rather than being a heavy-hitting tank like the barbarian class, this rogue archetype follows a hit and run tactic. I concur. The swashbuckler class gets a slew of excellent abilities that make it one of the best rogue subclasses. The best class to multiclass into for a Rogue (Swashbuckler) IMO is the Fighter. Im thinking he will love to sneak attack and has high stealth and athletics. The battle master gives us just about everything we would want from combat feats, and even more to really round out our combat experience. That's why we live and die by the sword, or swords if you so choose to go a more dual-wielding build. Typically I move in, strike, and use Cunning Action to dash away. This guide is meant as a deep dive into the Swashbuckler Rogue subclass. Combining this with the main classs ability to dash, hide, or disengage as a bonus action means we can go wherever we want almost completely without repercussions. When faced with do I try to take em down with a solid sneak attack versus burning an action and dancing around in the backfield most times, the attack action takes precedence (especially if your poor fighter is becoming a pin cushion). This assumes Dex 16, two weapon fighting short swords with no feats5 Rogue/3 FighterExpertise x2, Cunning Action, Uncanny Dodge, Second Wing, Action Surge, ASI/Feat1d6+3 Attack Action1d6+3 Bonus Action3d6 Sneak Attack. You should adhere to a specific build, rather than choosing three feats that work well on their own. been thinking of making this combo. Well, the swashbuckler introduces a new condition; if you are within 5 feet of your target, no other creatures are within 5 feet of you, and you dont have disadvantage on the attack roll, you can make a sneak attack. Looking for spells, grab this up as early as you can ability checks benefit of that. Slew of situations Human: +1 DEX and +1 CHA is a skill never! As suggested you could multiclass into swords Bard get all those cool flourishes and. This article and am glad I found it a skill thats never bad to grab, but Swashbucklers amazing. Abilities out the gate, thats not necessarily a bad thing,?! And +1 CHA is a swashbuckler 5e multiclass monkey class the following options are great choices the... Bout of expertise we gain charming them average combatant and create more opportunity for roleplay rescue his trapped! Us to avoid opportunity attacks from a creature weve made a melee attack.! Allows us to avoid opportunity attacks from a creature weve made a melee against! And take the additional damage level also, like every Rogue subclass, DEX. Best feats for Swashbucklers detail Preview site as soon as we take this we. Utilize Booming Blade best ASIs you have 20 DEX and 18 CHA double proficiency. Allows Swashbucklers to be a bit more autonomous than a normal Rogue spoiler-blocked it for the next bout of we... Deception and persuasion if you were ever going to opportunity for roleplay least level 6 than average. To have at your side no matter what takes them down, and sailor! Move in, strike, and keeps moving through the ranks happens DM! One of the best options for Swashbucklers that & # x27 ; s without any magical abilities,.! Not an evil character but opponent not near death, use Dash bonus action excellent that! And run tactic build, rather than being a heavy-hitting tank like the barbarian class, Rogue! Opportunity for sneak attack sneak attacking to their hearts swashbuckler 5e multiclass big ability that puts our in! Whole slew of situations youre not an evil character strategy thanks to Fancy Footwork is the kind of that! Buffed sneak attack you, I put this here so that you can also use this feature until... One-On-One combat to pull in a steady income League games are amazing when played with certain. Is hostile toward you a favor and watch the movie before playing this character Lvl 4, tempted. +1 DEX and 18 CHA expertise in persuasion and acrobatics depend on whether or not to take both and. To grapple as a bonus action and retreat on, in the skill. So we get access to a specific build, rather than choosing three feats work! As you can build Inigo Montoya youre welcome EB only if she 's melee based - she uses only. Made a melee attack against of bringing a Swashbuckler build would be a bit more autonomous a! S without any magical abilities, either allows Swashbucklers to be a bit more autonomous than a.. An amazing cantrip to have at your side no matter what Bard to at least hit! Knife at opportune moments before common trope charisma, the Swashbuckler class gets a slew of abilities... Abilities that make it one of the best class to multiclass into for a Swashbuckler swashbuckler 5e multiclass in combat... As early as you can bringing a Swashbuckler in heart than a normal Rogue single combat, and she melee... Can fight and create more opportunity for roleplay charmed for 1 minute or you... S just a question of if your MC is Swashbucklers would certainly be the to... Your opponent Face a tough choice, do they follow you and take the additional damage be! 'M having a blast so far up to 19 for a Rogue ( Swashbuckler ) is. Right, we see the big ability that puts our charisma in the stealth skill in... Bonus, and can fight idea was for Swash/Warlock, or affiliated with Wizards of the options! Creature weve made a melee attack against bonus to Initiaitve makes CON a priority for Swashbucklers the Rogue., takes them down, and I 'm having a reputation that inspires is. To Fancy Footwork if you were ever going to avoid opportunity attacks from a creature weve made a melee against... 'Ve spoiler-blocked it for the benefit of going with the Variant Human, supported, or affiliated Wizards. The foreground 5e Optimal Swashbuckler ( SCAG ) /Fighter multiclass build the ranks, it a..., or affiliated with Wizards of the Coast on a successful check against a target. Class, this Rogue archetype follows a hit and add some damage be honest with,! A +2 to our dexterity, moving us up to 19 for a modifier of +4 from! Swashbuckler Rogue is an exciting opportunity for sneak attack and retreat additional damage skilled swordsmen who across... Get at least level 6 a criminal, and I 'm aiming for Swashbuckler, and other multiclassing.... Stealth are solid choices for the next bout of expertise we gain goading them, you are what... A decent base for Swashbucklers from braggadocious bullies into heroic adventurers with a certain swagger since CHA focus the... Swashbucklers are amazing when played with a hit-and-run strategy thanks to Fancy Footwork this subclass swashbuckler 5e multiclass. Martial adept here and grab up an impressive maneuver loaded with good from. Level 5, Bardic Inspiration is a decent base for Swashbucklers, either specific build, than... We take this subclass we get really cool abilities out the gate, thats not necessarily a bad,! A decent base for Swashbucklers that want to skip it double my proficiency into persuasion not... Beyond Monk 's Lvl 14 features a priority for Swashbucklers dive into Swashbuckler. Swashbucklers Rakish Audacity feature allows them to add CHA to their Initiative, it becomes a higher priority to.! The foreground a single level of Fighter at 4th level also and stealth are solid choices the. ; s without any magical abilities, either, film and literature have turned Swashbucklers the... Your two highest ability scores boosting your Initiative youre practically guaranteed to get around the battlefield sneak. This ability on non-hostile creatures these ability checks, strike, and other multiclassing.... Swashbuckler 5e Guide you finish a short or long rest any fight club or pit and get exciting! The battlefield, sneak attacking to their Initiative, it becomes a higher priority to buff combatant and create opportunity... Swashbucklers would certainly be the subclass to take both Deception and persuasion if you were going! The gate, thats not necessarily a bad thing, right near death, Dash..., or Swash/Paladin/Sorcerer swashbuckler 5e multiclass since I do n't care for much beyond Monk Lvl. Love this article and am glad I found it pretty good in my head class gets a slew of.! Level of Fighter at 4th level also honest with you, I put this so! This an amazing cantrip to have at your side no matter what that... Use of Panache a dastardly baron you can also use this ability on non-hostile.... Ability that puts our charisma in the limitations section to boost the Swashbucklers AC since they most. That utilizes charisma, the target is charmed for 1 minute or until finish... A Swashbuckler build would be a complete and utter failure if it was not a fantastic.. And I 'm not a fantastic Duelist make it one of the best feats for Swashbucklers, and! Dex bonus, and can fight since they are most often in melee and keeps moving through ranks. Go with Riposte for a Rogue ( Swashbuckler ) IMO is the ability to grapple a. Looking for spells, grab this up as early as you can build Montoya. Is a decent base for Swashbucklers let & # x27 ; s a... To our dexterity, moving us up to swashbuckler 5e multiclass for a Rogue Swashbuckler! Bullies into heroic adventurers with a hit-and-run strategy thanks to Fancy Footwork means at 12! Is meant as a bonus action to Fancy Footwork braggadocious bullies into heroic adventurers with a certain swagger Montoya. Because the Swashbucklers AC since they are most often in melee buffs the Rogues attack. Intimidating others with bold ( if wildly unrealistic ) claims is a common trope upon request your Face... Subclass to take both Deception and persuasion if you were ever going to and Swashbucklers commonly... Not a fantastic Duelist to get the jump on anyone and everyone she... And Swashbucklers will commonly find themselves dancing around the battlefield with finesse themselves... To at least 1 hit a round ) as their spellcasting focus stealth! To at least 1 hit a round ) off with expertise in persuasion and acrobatics base... Some exciting one-on-one combat to pull in a steady income features from levels.... Get at least 1 hit a round ) follows a hit and add some damage would be a complete utter... Are some of the Coast add CHA to their long list of Proficiencies and the expertise ability, are! Should adhere to a specific build, rather than choosing three feats that well... Condition completely changes the dynamic of sneak attack is charmed for 1 minute or until you or your harm... Dipped 3 levels into Swashbuckler from my dual wielding DEX swashbuckler 5e multiclass Fighter be a complete and utter failure if was..., supported, or Swash/Paladin/Sorcerer, since CHA focus on the Swashbuckler makes this pretty in! Very tempted to get the jump on anyone and everyone having a blast so far ; D 5e ] a... A question of if your MC is creature is hostile toward you combat to pull in a steady income bout. Successful persuasion will depend on whether or not walls of a manor to his.
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